Search This Blog

Showing posts with label Movie. Show all posts
Showing posts with label Movie. Show all posts

Thursday, August 5, 2010

Movie Review #3: Star Trek II: The Wrath of Khan

Disclaimer: My reviews will contain many spoilers (and, as a result, this disclaimer). In fact, it's a pretty in-depth review. So if you don't wish to be spoiled, be sure and watch the movie before reading my review.

The year is now 1982, three years since the first Star Trek film hit theaters. The first movie was good, but nothing like fans were expecting. It was low on action and too familiar to one of their episodes. But despite Star Trek: The Motion Picture being a glorified rehash of an episode ("The Changeling"), Star Trek II: The Wrath of Khan was a sequel to the episode "Space Seed." It's not necessary to have seen the episode in order to understand the movie. They exposit enough information to catch up anyone who hasn't seen it. But I'll briefly explain the episode for greater understanding in this review.

The Enterprise, under command of Captain Kirk, discovers a "sleeper ship" adrift in space containing a group of genetically-enhanced supermen, under the command of Khan Noonien Singh, from the late 20th century. They are the last remnants of the "Eugenics Wars," sent into space in cryogenic hibernation. When they are revived by the Enterprise crew, they soon decide to try and commandeer the ship. Needless to say their attempt fails and they are sentenced to exile on planet Ceti Alpha V, a perfectly stable planet, capable of sustaining life. Before the event ends, however, Khan has successfully wooed an officer on the Enterprise, Lt. Marla McGivers, and convinced her to try and help his cause. Lieutenant McGivers opts to go into exile with Khan rather than undergo a court-martial. Spock comments at the end that he'd like to see what Khan makes of Ceti Alpha V in 100 years.

Plot

The U.S.S. Reliant, under the command of Captain Terrell, is sent by space station Regula I to investigate planet Ceti Alpha VI for usability in a new prototype life-creation machine called Project Genesis. Before Project Genesis can be used, they must make certain there are no lifeforms that would be killed, or nothing changed in their habitats. Terrell and Pavel Chekov (formerly of the Enterprise, recently transferred to the Reliant) beam down to the planet.

They make a startling discovery. They soon discover the remains of the S.S. Botany Bay, which Chekov remembers with horror. No sooner do they realize their plight than Khan and his supermen capture the two. It turns out they have actually landed on Ceti Alpha V without realizing it. Ceti Alpha VI exploded and shifted the orbit of Ceti Alpha V, also making it become inhabitable. Khan uses the only remaining indigenous lifeform, Ceti Eels, to take control of Terrell's and Chekov's minds. Khan is going to seek revenge on the man who stranded him and his crew there, Captain James T. Kirk. (And for trivia buffs, this is where the most notorious inconsistency of Star Trek shows up. Not only does Chekov recognize the Botany Bay, but Khan tells him he "never forgets a face" and recognizes Chekov. However, "Space Seed" was in the first season of Star Trek and Pavel Chekov didn't join the show until the start of the second season. However, this is easily explained away since Chekov wasn't transferred, so he was likely on the ship when the episode occurred.)

[Major spoiler coming up] Khan takes over the Reliant and maroons its crew on Ceti Alpha V. He then causes trouble for Regula I, using them to bring Admiral Kirk to the area. Meanwhile back on Earth, Saavik, a Vulcan trainee, is undergoing the Kobayashi Maru no-win scenario. Spock "dies" during the simulation (which was actually a response to leaked information that Spock was going to die in the movie -- they figured they'd kill him off at the beginning of the movie, then surprise moviegoers when he actually dies later on).

Kirk convinces Starfleet Command to allow him to take the Enterprise, complete with untested training crew, to investigate Regula I and the Genesis Project itself.

This movie is actually the first in a trilogy of sorts. At the end of the movie, Khan activates Genesis and it causes a new planet to coalesce out of a nebula. Spock's body is fired via photon torpedo casing into orbit of this new planet, which directly leads into the next film.

Soundtrack

The soundtrack this time was composed by James Horner. He did a phenomenal job here. Every piece of music fits the mood just right.

Ethics

This is, at its heart, a revenge story. Khan blames Kirk for abandoning him on Ceti Alpha V (despite the fact he was originally intrigued by the idea of starting a new colony on the planet), and for the death of his wife as a result of the catastrophe involving Ceti Alpha VI. Most of all, for never checking up on him. Khan will stop at nothing to kill Kirk, including killing anyone who gets in his way. He uses Ceti Eels to wrap around Terrell's and Chekov's brain stems, leaving them very much open to suggestion. He steals the Genesis Project and the Reliant, marooning its crew on the now lifeless Ceti Alpha V. And in the end, his obsession with revenge is his own undoing.

There's also a thread running through the movie of growing older. It's Kirk's birthday. Spock first gives him a copy of A Tale of Two Cities ("It was the best of times, it was the worst of times...a message, Spock?") and then later Doctor McCoy gives him an antique pair of reading glasses. Growing older is inevitable for all of us, and we all must come to terms with it. In Kirk's case, he's allowed himself to get a promotion and a desk job when he really yearns to be out traveling amongst the stars. And with the death of Spock, not only does Kirk have to deal with growing older but for the first time in his life, he has to face death (he's cheated death, but never had to face it until his closest friend died).

The other major thread is the creation of life. Do we, as humans, have the right to play God and create living planets, create other lifeforms? ("In the wrong hands? May I ask, Mr. Spock, whose hands are the right ones?") McCoy would answer an emphatic no to that question, whereas Spock finds the concept intriguing.

Characters

The acting is much better in this movie. Whereas the acting was more "stiff" in the first film, everyone seemed much more relaxed here. It really felt like the crew was back with us again. Kirk, Spock, and McCoy are back to the chemistry that we loved from the original series. The other characters (Scotty, Uhura, Chekov, and Sulu) were just as we remember them.

Chekov, again, has been transferred to the Reliant, under the command of Captain Clark Terrell (played by Paul Winfield). Even though he's under the influence of the Ceti Eels, he's still a Starfleet officer and a heroic man. When ordered to kill Captain Kirk by Khan, rather than kill a fellow officer he turned the phaser on himself when the pain of the eel became unbearable due to not following the order.

A new recurring character is introduced in this film, Lieutenant Saavik (played here by Kirstie Alley, probably best known for her role as Rebecca Howe on the sitcom Cheers; also, she did not return to reprise her role in future movies because she demanded too much money, so Robin Curtis would play Saavik in future films). Additionally, we see Dr. Carol Marcus (played by Bibi Besch), a former love interest of Kirk's. She and Kirk had a song, Dr. David Marcus (played by Merritt Butrick). Carol had told David about her father, but he, understandably, harbored a lot of resentment towards his father. However, having met him for the first time in this film and seeing that he's not the bad guy he always expected (in fact, he showed up to save the day, as usual), relations between him and his father have gotten off to a good start.

Now we get to the crux of the matter, Khan Noonien Singh (played by Ricardo Montalban). Ricardo Montalban played Khan in the original "Space Seed" episode, and here he reprises his role. He is a brilliant actor and played the part of Khan exceptionally. Obsessed with exacting revenge on Captain Kirk, it's an obsession that rules his life. After commandeering the Reliant, rather than enjoying his freedom and going anywhere he wanted to, the only thing on his mind is to get his revenge on Kirk.

Overview

There is a pattern that is said to have developed in Star Trek films: even numbered movies are excellent and odd-numbered movies are bad. I don't agree with this philosophy. Personally, I love every Star Trek movie, even the first one. Star Trek II: The Wrath of Khan is on many top 10 lists of greatest movie sequels ever (and on lists of movie sequels that were better than the original). Star Trek: The Motion Picture was seen as such a lackluster movie that probably any sequel would have been better. But that didn't seem to matter; the ante was upped. Even though it didn't have that great an act to follow, a phenomenal movie sequel was still produced, one of the most beloved science fiction films ever.

Star Trek films have always been uncertain. They are made one at a time, with no guarantees that another one will be made. Thankfully, Star Trek is a successful enough franchise that it continues on and has given us 11 (so far) movies and five series'. Despite the fact there were no guarantees of a third, it was still left open for a sequel. And indeed, it would be the first of a trilogy of movies. If you haven't yet seen this movie, you owe it to yourself to see it.

Thursday, July 29, 2010

Movie Review #2: Star Trek: The Motion Picture

Star Trek: The Motion Picture (1979) Review
--The Sci-Fi Guy

Disclaimer: My reviews will contain many spoilers (and, as a result, this disclaimer). So if you don't wish to be spoiled, be sure and watch the movie before reading my review.

It's really no secret that I'm a huge Trekkie. Unless you don't know me, in which case don't mind the empty bag and the feline happily prancing around. I fell in love with Star Trek during The Next Generation, their sixth season. I saw my first episode, loved it, and was hooked ever since. Being that I was born in the early 80's, I really didn't grow up with the original Star Trek series. So this review is from the eyes of a relative newcomer to the franchise, albeit one that's been with the franchise for about seventeen years now. Let me briefly set the stage for you.

The original Star Trek series aired for three seasons, from 1966 to 1969. Although the show was canceled (twice -- it was revived after fans wrote in and saved the show when it was canceled after its second season), it still had a very strong cult following. After a few years off the air, an animated series was developed and ran for two seasons, 1973-1974. Then a new television series, titled Star Trek: Phase II, was being developed but would be canceled before seeing the light of day when Paramount's Television Service folded.

So after the success of movies such as Close Encounters of the Third Kind and Star Wars (movies which I'll most likely review at some point), and after having been off the air (or in syndication, but no new episodes being produced) for five years, fans finally got what they had been waiting for. A brand-spanking-new Star Trek adventure, and one on the big screen, at that. Would it live up to fans' expectations?.....the short answer is no. But they were happy to have new Trek, and it's still a good movie on its own. For the long answer, read on.



Plot

Since Star Trek: Phase II had been canceled, the writers actually rushed to turn the pilot episode (titled "In Thy Image") into a feature film. (Other scripts written for Star Trek: Phase II made their way into episodes of Star Trek: The Next Generation.) This is where many people, fans and non-fans alike, really feel that the film falls flat. Now don't get me wrong. At its heart is a very Star Trek story. But it feels like a rehash of certain episodes of Star Trek ("The Changeling," in particular). There are spoilers ahead.

Earth finds itself threatened by a large entity that calls itself V'ger. On its way to Earth it wreaks havoc in its path, decimating three Klingon Birds-of Prey and a Federation starbase, amongst other things. The Enterprise, now under the command of Captain Willard Decker, is ordered to intercept this new threat. Being the only ship in range (how many times have we heard that one before?), the ship is ordered to launch ahead of schedule and to rush finishing the refit. James Kirk (now promoted to admiral), convinces Starfleet brass to give him command of the Enterprise for this mission. Kirk, subsequently, convinces Starfleet to "draft" Dr. McCoy, and Spock (who has been on Vulcan going through the Kohlinahr ritual to purge himself of all remaining emotions) meets the ship en route to V'ger.

That's basically the whole gist of the movie. While it's not the most in-depth plot, there are some very stunning visual effects (and I would recommend you get The Director's Edition, which has been remastered and the special effects look even more impressive). While the effects are archaic by today's standards, they were way ahead of the time for 1979. Star Trek has always been known for pushing the boundaries of special effects, among other boundaries. So there are some pretty slow sections during the course of the film that's basically there to simply show off the impressive special effects. There's a slow trip around the Enterprise by Scotty and Kirk, which I'm pretty sure was also kind of a nod to the fans. Kind of a "welcome back," if you will. Then there are some parts of the movie while the ship is inside V'ger that takes a while to get through, but again the effects look great.

In the course of the film the crew makes a startling discovery. V'ger is actually the Voyager 6 probe, a fictional member of the Voyager series which were sent to explore the farthest reaches of the solar system and beyond. Voyager 6 was pulled into a black hole and presumed lost, but as the crew have now discovered it emerged somewhere on the far side of the galaxy and encountered a race of living machines. They discovered Voyager 6 had a mission, to learn all that was knowable and return the information to its creator. The living machines constructed a spacecraft for the probe and sent it back to Earth. On the way, the probe had amassed so much knowledge that it had attained sentience. Finally on the verge of completing its mission, it gives Earth an ultimatum: bring the creator to V'ger so that V'ger and its creator can "merge," or it will destroy all carbon-based life on the planet.

The film is short on action, and is very cerebral. It almost reminds me of the first pilot episode, "The Cage." That episode was deemed "too cerebral," but Gene Roddenberry was given the rare opportunity of filming another pilot for the series. In the same vein, this movie was almost the "pilot episode" of the films, and just like "The Cage" was too cerebral for the tastes of the fans spawning another pilot, the next movie was filmed much heavier on action. They wanted what they had come to know from Star Trek: an intelligent story with plenty of action.

Soundtrack

The soundtrack was composed by the late Jerry Goldsmith (1929-2004), who composed much of the music for the Star Trek films, and some of the music for the series'. He was an accomplished composer and aside from Star Trek, composed music for a plethora of other films and television shows. The opening theme for Star Trek: The Motion Picture would later be re-used for Star Trek: The Next Generation.

One thing in particular I noticed about the music Mr. Goldsmith composed is that it's completely natural for the events transpiring in the movie. Oftentimes, I'd be watching the movie completely unaware of the soundtrack as if it's just supposed to be there. It would have been noticeable had it not been there. Everything from the triumphant re-introduction of the Starship Enterprise to building up the suspense upon entry of V'ger, and traveling further inside the living machine. If you feel the movie drags on a bit in places, just sit back and enjoy the wonderful orchestral soundtrack.

Ethics

There are a few themes running through this film. One is Kirk's obsession with the Enterprise. He let himself get promoted to admiral (a fact he would later bemoan to Picard in Star Trek: Generations). Yet he can't let it go that someone else is commanding his beloved ship. He once told Decker that he hopes he has the opportunity to command another ship someday. McCoy points out to Kirk that he's obsessed with the Enterprise, and that he went to a lot of trouble to get her back. However, there's no real resolution to this problem because his obsession actually works out in the end. Decker takes the place of V'ger's creator and "melds" with it, thereby leaving the ship without a captain. Kirk is all too happy to take over.

Another theme turns up in a few places in Star Trek. V'ger and its probe keep saying that the crew and other carbon-based lifeforms are "not true lifeforms." This seems to be a clever juxtaposition of humans who misunderstand androids. Data has to convince a Federation jury that he's sentient in "The Measure of a Man" (TNG). But in this case, rather than deciding the fate of an android, it's mechanical lifeforms who disregard carbon-based lifeforms (i.e. humans) as not truly alive. This is a great way to foster understanding of this dilemma, especially to those of us who have never had to go through it. Kirk and Decker finally convince V'ger that carbon-based lifeforms are true lifeforms by showing V'ger that its creator was, in fact, a carbon-based lifeform.

Finally, V'ger has a crisis of identity. V'ger, upon its return to Earth, has a very important question for its creator. "Is this all there is?" Not necessarily what its purpose in life is, because it knows its purpose and has, in fact, fulfilled it. But what else is there? Even Spock mentions that we, as humanoid lifeforms, can see beyond the physical realm and can make leaps of faith that can't be proven logically. V'ger has to join with its creator to have a new purpose for existing.

Characters

While the original series had six main characters in season one, and seven in seasons two and three, three characters have always been at the forefront of the show: James Kirk (played by William Shatner), Spock (played by Leonard Nimoy), and Leonard McCoy (played by the late DeForest Kelley). One reason this film suffers is because the trio isn't even together again until a good way into the movie. This is necessary, of course, because after being off the air for five years they had to find a way to bring the crew back together. But even while together, there was really none of the chemistry of the three from the series. Spock and McCoy didn't verbally spar with each other. Now granted, this could probably be explained away by the gravity of the situation, but that's just it. There's very little humor in the film to get us through the heaviness of it.

The other supporting characters are there: Nyota Uhura (played by Nichelle Nichols), Hikaru Sulu (played by George Takei), Montgomery Scott (played by the late James Doohan), and Pavel Chekov (played by Walter Koenig). The problem here is there's absolutely no character development for any of them. They're all there on the Enterprise from the start, so apparently they've all stayed with the ship for the past five years. All of their dialog is geared towards being supporting characters.

There's also Captain Willard Decker (played by Stephen Collins, known for playing Eric Camden in 7th Heaven -- and for trivia buffs, Catherine Hicks, who plays his wife Annie Camden, starred in Star Trek IV: The Voyage Home as Dr. Gillian Taylor), and Lieutenant Ilia (played by Persis Khambatta). Little to nothing is revealed about these characters other than the fact that Decker was once stationed on the Deltan homeworld and knew Ilia, and that Ilia's vow of celibacy is on file. While her vow of celibacy is never expanded upon, various deleted scenes make reference to it. Keeping this to a family-friendly review, I won't expound on exactly why Deltans in Starfleet are required to take an oath of celibacy, but if you're really that curious about it the information isn't that hard to find.

Overview

So those are the high points of Star Trek: The Motion Picture. Again, it was the movie the fans were waiting for but not necessarily the one they wanted. The Powers-That-Be would greatly make up for it with the sequel, Star Trek II: The Wrath of Khan, which is largely hailed as one of the greatest movie sequels ever (which are usually worse than the original). However, I can't help but wonder if Star Trek II is hailed as such a great sequel because Star Trek: The Motion Picture is seen as such a lackluster movie. Sequels tend to be worse than the original because they have a hard act to follow. That wasn't the case here. And it's unfortunate, because the movie was actually rushed to be finished and meet its deadline. Also, the director, Robert Wise, was never satisfied with the final product. Thankfully, they churned out a great sequel, which I'll review next.

So again, the movie's not terrible. I wouldn't even call it bad. There are some great things about Star Trek: The Motion Picture. As I noted earlier, I'd recommend finding The Director's Edition. And join me as I review the rest of the movies in the Star Trek saga, and then branch out to other science fiction movies, classic and modern. I'll try to church out the Star Trek reviews as quickly as possible, but then I'll probably limit my reviews to once a week. The greatest thing about science fiction is not just the storytelling and how it gets our imagination going, but the very fact that it can teach us something about ourselves. Let's continue on...for the human adventure is just beginning.

Saturday, May 22, 2010

Movie Review #1: Mega Man (Independent Fan Film)

I've been wanting to write a review for a long time now, and since I started this blog I figured now was the perfect time to do so. Since my favorite video game franchise is Mega Man, I said to myself, "Self, what better movie to write a review on than a movie based on my favorite video game franchise?" To which I replied, "What a splendid idea!" (No, I'm not British.) So here we are. Eventually I will probably review other movies/video games/shows, etc, but Mega Man being recent this would probably be a good choice.

Before I begin, you should definitely go and watch the film yourself. I mean it. Go! Here is the link: http://screwattack.com/videos/Mega-Man .

Did you watch it yet? The bottom line is, I loved this movie. And in this review will be many spoilers so I recommend going to watch the film first. Even before I saw it, I knew I was going to want to write a review on it. So I watched it twice; once as purely a Mega Man fan, to get the best experience possible. Then again, with a more critical eye for the review. The movie is Mega Man by Eddie LeBron. But let's dig in!









Plot

To be honest, this is the best video game movie out there. Even better than Hollywood has given us. Now keep in mind that this is a completely independent film, meaning they didn't have a huge Hollywood budget to work with. From what I understand, they filmed this movie with almost no budget at all. So while the effects aren't competely convincing, for an independent, fan-made movie, it looks fantastic. While Hollywood would bring in a big-name producer who knows nothing of the franchise to film a video game movie, because their most important goal is making money and they want the film to appeal to as many people as possible, Mega Man is a film made by Mega Man fans for Mega Man fans.

First, let's talk about the plot. One of the reasons this movie is so great is because it stays true to the subject matter. And every Mega Man fan knows basically what's going to happen. Dr. Light and Dr. Wily, two geniuses, create a series of robots (first Blues, Rock, and Roll), then the robot master series. Along the way, Dr. Wily grows tired of Dr. Light getting all the credit so he decides to enter the spotlight, reprogramming the six robot masters to do his bidding. Realizing that the local police and even the military won't be able to stop them, Rock volunteers to receiving an upgrade into a fighting robot known as Mega Man.

I genuinely became excited as soon as the film started and the very first thing we see are the words: "In the year 20XX..." When I saw those words, my fears about the film were calmed. I knew this was going to be good, and respectful to the Mega Man franchise. One thing that is puzzling, however, is that a number of plot points were taking from the PSP remake Mega Man Powered Up (such as the robot masters being reprogrammed to believe they're fighting for justice when in fact they are wreaking havoc on the city). This begs the question: Why didn't they use the two robot masters that were retconned into the franchise in the game, Oil Man and Time Man. Possibly due to time constraints and the fact that originally there were only six robots, so most people would be more familiar with them. This is a little puzzling considering that most Mega Man fans don't considered Powered Up to be part of canon.

Additionally, one plot point comes from Mega Man: The Power Battles (the whole thing about Proto Man's core). One last plot point to mention is that once Mega Man destroys a robot, he gains the robot power (which matches the video games). This is in stark contrast to the animated series in which all Mega Man had to do was touch the robot's arm to gain his weapon. In the animated series, Proto Man was a bad guy (when in the video games, he is a good guy). So again, this film is closer to the video game franchise than the animated series ever was.

Even though they were respectful of Mega Man's story, a few liberties were taken with the plot. For instance, Proto Man wasn't inroduced into the Mega Man franchise until Mega Man 3, and even then he disguises himself as another robot, Break Man, in order to train Mega Man for entering Dr. Wily's third fortress. This is the first he learns about Proto Man. However, Proto Man (known by his Japanese name Blues) is in this film and Rock first meets him while wandering about in the city with Roll. And for further information, it seems Mega Man and company live in a place called Fujiwara City (which I don't think was ever established in the games).

In the movie, Dr. Light was once married to a woman named Aiyaka. She was pregnant with twins when she and the twins all died (though I don't remember if how was ever explained). This was never in the video games but was the reason Dr. Light decided to create Rock and Roll. He wanted to fill the void in his life left when his children died.

There were a few more liberties taken, but I don't want to analyze the film to death. I will say that even though there were some liberties taken with the plot, they were all pretty much necessary. So I don't fault them for it at all.

Soundtrack

The soundtrack, composed by Daniel James, was really quite good. Considering that the music used in the trailer was taken from other films, I didn't expect this movie to have an original soundtrack. I thought the soundtrack really helped to capture the moods in the film.

Now, I would have liked to hear more tunes from Mega Man, especially from the very first game (although Mega Man 2's soundtrack is more recognizable, the first Mega Man game still had some very solid tunes). If you listen closely, you will hear two Mega Man tunes that were arranged orchestrally. In the flashback scene describing the construction of Blues, you hear a lone, haunting trumpet playing the familiar whistle tune from Mega Man 3. Then we hear an orchestrated version of Whistle Concert (heard at the end of Mega Man 3) plays. And one thing that should make any Mega Man fan smile: As Mega Man approaches Wily's Fortress, the most popular Mega Man tune, Wily's Fortress from Mega Man 2 (also known as Okkusenman) plays.

Ethics

Something that science fiction is known for is not only great, imagintive storytelling but to express an ethical standpoint. I love the fact that Eddie LeBron doesn't leave Mega Man a shallow story about good vs. evil. Mega Man actually goes through a time where he questions why he was created, and what his purpose was in life. And the added touch of being created to fill the void left by the loss of his wife and children was nice. It added a little bit more depth than simply being created to help in a lab and to fulfill his destiny of saving the world.

There was also the issue of free will, which Proto Man was unintentionally given due to a faulty core. The faulty core will probably one day result in his death, but he won't allow Dr. Light to fix his core because doing so will also take away his free will.

There were a couple of problems I had with the robot masters. Dr. Light explains to the reporter at the beginning of the film that the robots would never harm humans. But it's never explained why. Most science fiction fans are familiar with Isaac Asimov's robot series. They can't harm humans because of the Three Laws of Robotics: 1) A robot may not harm a human being or, through inaction, allow a human being to come to harm; 2) A robot must obey any orders given to it by human beings, except where such orders would conflict with the First Law; 3) A robot must protect its own existence as long as such protection does not conflict with the First or Second Law. To the best of my knowledge, the robots in Mega Man abide by these three laws. But again, it's never explained in the movie why they would not harm humans.

The other problem I had was this: Why would the robots have to be reprogrammed to believe that doing evil is enacting justice? Again, this was a plot point in the Powered Up remake so it wasn't LeBron who came up with this. If you were trying to convince a human to do evil, then you would have to convince them that doing evil were the right thing to do. But these are robots. Why not just reprogram them to do evil instead of doing good? Robots don't need a reason; they just do whatever they're programmed to do. Perhaps explaining why the robots couldn't harm humans would have answered this question, as well.


Characters

The characters in this movie definitely lived up to how we have come to know them from the video games. There wasn't much character development in the robot masters, but there didn't have to be considering they were simply programmed to do evil and they were going to be destroyed in the movie, anyway.

Rock/Mega Man (played by Jun Naito) -- The robot created by Dr. Light to help out in his lab. I thought he did a convincing job of Mega Man, although there really wasn't much of a difference in any of his lines. They were all played the same, which I guess is really all the script called for. But he didn't really seem any different, even after things became personal when Wily kidnapped Roll.

Roll (played by Jeanie Tse) -- Mega Man's "sister," a robot created to do general housekeeping. She was real...perky, for lack of a better word, and pretty light-hearted in the movie. I suppose this is okay, considering the first thing that comes to mind when I think of Roll is her line from Mega Man 8: "Good luck, Mega Man!"

Blues/Proto Man (played by Sung-Mo Cho) -- The first robot created by Light and Wily (hence the name Proto Man). He was a real tough guy in the movie. Personally, I think Cho did a great job as Proto Man. He's one of my favorite characters in the movie, and he was a great addition to the franchise in Mega Man 3. I feel he was a bit overpowered in this movie, though. Elec Man completely beat the tar out of Mega Man, yet his thunder beam did no damage to Proto Man.

Dr. Thomas Light (played by Edward X. Young) -- The genius partner of Dr. Wily, instrumental in creating several human-like robots. I thought he did a very good Dr. Light, very gentle. But I thought he was too gentle at times. He didn't sound very convincing when he was supposed to be angry, and the profanity they gave him really just seemed out of place; almost like they threw it in because they felt it would be more convincing. I also didn't understand why, when Mega Man was almost killed by the Yellow Devil, Dr. Light didn't shed any tears. Mega Man was supposed to fill the void left by the son who died. It just feels like Dr. Light didn't emote properly, and that he wouldn't be the type to just bottle his feelings up inside.

Dr. Albert Wily (played by Dave Maulbeck) -- The genius partner of Dr. Light who becomes tired of living in Dr. Light's shadow. He reprograms the six robot masters to try and take over the world. It seems to be the general consensus that Dr. Wily stole the show in the movie. Dave Maulbeck did a great job as Wily. I did feel, though, that the scenes at the beginning of the film where they were establishing Wily's character were a little overplayed. Such as when he tried to force himself into the interview and then argued with Roll afterward about it. Also, a new character created for the film, Olga 5000 (played by Elizabeth Lee), was introduced. She's apparently a robot companion for Wily that he leaves behind to take his place in his fortress.

Two of my favorite scenes in the film were with Dr. Wily. The first being the scene in which Wily turns evil. He didn't just become evil because he's he antagonist. He went through the thought process of why he actually wants power. The second scene I loved was after Wily kidnapped Roll and gloats over her. Also, my favorite line in the movie comes at the end, where Mega Man says to Dr. Wily: "Now it is you who serves no purpose."

The movie also features Alan Fung as Elec Man, Hugo Salazar, Jr. as Fire Man, Wayne Chang as Ice Man, Sonicmega as the voice of Guts Man, Andrew Decrescenzo as the voice of Bomb Man, and Daniel William Clark as the voice of Cut Man. On top of the six robot masters, the Yellow Devil and the Mega Man clone also make an appearance in this film.

Battles

Bear in mind this is an independent film without a big Hollywood budget. The fight scenes, it is generally felt, could have been much longer and grander. But that probably would have required a larger budget. For being an independent film, it's really a good looking one. My favorite battle scenes are the first battle where Mega Man takes them all on, then the battle with Ice Man.

One thing I did find amusing is that no one walking around the city was concerned about the robots walking around. Also, it was kind of disappointing that the minor enemies seen in the game weren't in the movie. Sniper Joe was mentioned but not shown. It also would have been nice to see some Metools (Hard Hats to the American gamers).

Easter Eggs

Keep an eye out for the many easter eggs scattered throughout the movie. A few that come to mind are: Rock and Roll playing Contra on the NES, Mega Man's pixelated face appearing in a couple of spots, and the robot master select screen when Mega Man is deciding whom to tackle first.

Overview

Mega Man is not a perfect movie (for instance, at about 20:00 into the film, it seems that Edward Young actually flubs his line). But for an independent film, it's really quite spectacular. It stays true to the subject matter, and there are some genuine laugh out loud moments in the film. Every Mega Man fan should watch this movie, and if you're not a Mega Man fan, you should still check it out.

Overall, I'd give this film a 9/10.